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How to Provide Great Feedback for 3D Renders

 

Before the project


Prepare a brief

The best thing to start with is a brief. This will set a clear and strong foundation for the whole project. A well-prepared brief will ensure everyone knows what the project should look like in the end. Below you'll find example Lighting & Interior Design mood-boards for a project we worked on.

 
 Furniture & Styling Moodboard

Furniture & Styling Moodboard

 Lighting Moodboard

Lighting Moodboard

 

 

Assign a single point of contact (aka SPOC)

There can be 5-10 people with different opinions giving feedback to one image, so it can become very messy if you do not assign a SPOC. Assigning a single point of contact will limit confusion for everyone involved.

We recommend the SPOC to collect all comments from the team, summarise and send through the feedback in one file or email.

 

During the project

 

Don’t rush the review time

Set aside enough time to review the 3D Render previews, collect and organise feedback from all stake holders. Markup your images clearly. Rushed reviews can lead to additional costs and mistakes neither your team (or our team) wants. To solve this, we provide our clients with a simple checklist to help assist them in analysing each image for any architectural or design inaccuracy.

Communicate clearly

Communicate your feedback clearly with your markups. If you see something you don’t like, provide a detailed description of what you would prefer instead, or if you are unsure how to describe it, a good reference image will work.  

 

Provide image examples

 

We recommend always providing an image example to anything that is potentially open to interpretation.

As humans we tend to have different perceptions and understanding of colours and styles. When a client asks to “Change a cushion to grey colour”, consider the amount of shades of grey out there. The 3D Artist creating your images might have a completely different shade of grey in mind.

Be precise and provide examples of what you want.

 Shades of Grey

Shades of Grey

 
 

How to Mark Up

We provide our clients with checklists and other useful information to help make the reviewing stage as simple as possible. This ensures your project runs smoothly, on time and that your 3D renders are everything you envisioned.

We've showcased below two of the most common and easy ways to provide feedback:

Option 1 - Numbers

 
  Numbering the image with a corresponding list is a clear and very effective markup method. You can either print the image out and hand write your comments or of course digitally, whatever works best for you.

Numbering the image with a corresponding list is a clear and very effective markup method. You can either print the image out and hand write your comments or of course digitally, whatever works best for you.

 

Option 2 - Arrows

 
  Another good method, using arrows to point to what you are talking about. Again this can be handwritten or digitally but if there are a large amount of comments or overlapping areas, we would suggest the first number method so every comment is easily readable.

Another good method, using arrows to point to what you are talking about. Again this can be handwritten or digitally but if there are a large amount of comments or overlapping areas, we would suggest the first number method so every comment is easily readable.